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Alan wake 2 footage
Alan wake 2 footage






alan wake 2 footage

Right now obviously downloadable content will in some form continue the storyline.

alan wake 2 footage

Naturally, since it’s structured in an episodic format, there would be a possibility of going in that direction. Lake: It’s too early to really say, let’s see. GI: Does that mean the expansion of the story will only be DLC, or could that also mean that we could potentially never see Alan Wake 2 in the future? Once get this shipped then we are looking into downloadable content. Right now we are still concentrating on final tweaks and final, small polish issues. Yeah, this is the first season and we are going to be doing downloadable content afterwards. Alan Wake needs to reach a certain conclusion and the player needs to be able to reach his goals but at the same time we want to open doors beyond this first game into a larger story.

#Alan wake 2 footage series#

We feel that different TV series do this thing differently but we felt that the season needs to have a satisfying ending. The first game is the first season and it takes you deep into Alan Wake’s world. Lake: From the very beginning we have created Alan Wake to be something bigger than just one game. GI: The game is set up in an episodic TV format, could we look at this game as season one? Are you planning on expanding the story as DLC? But for a stronger enemy you can only burn the dark presence away but the enemy keeps on coming at you and you need that conventional weapon to - although, if you have a very strong light source such as a flashbang grenade or a flare gun or a searchlight you can destroy these enemies with light only. A flock of birds, for example, that is attacking you, you only need a normal flashlight and you can burn them away and they disappear. How strong the dark presence is in this enemy. It depends on the strength of the light source and how strong that particular enemy is. Häkkinen: You can never know what your next enemy could be. In darkness, the dark presence can pretty much take over everything people and animals and inanimate objects and vehicles as well… So the basic situation is that Alan Wake’s - this mysterious thriller manuscript that Wake cannot remember writing but seems to have been written by him is coming true and it talks about the dark presence that has woken up in the town of Bright Falls. Lake: We have more conventional weapons there as well. Häkkinen: You man a turret, the headlights of a car… So we have a wide variety of light-based tools in the game, different kind of flashlights, handheld flares, a flare gun… You can almost think of light-based gameplay as an additional layer on top of the conventional action. You definitely can’t survive in Alan Wake without a light source. Lake: Light is very important, it is the key gameplay element. Is there any way you can make it through the game using only the flashlight? One of them requires you to use your flashlight to get through a certain segment of the game. GI: The first 10 achievements were revealed for the game. So combining these elements is what makes Alan Wake into Alan Wake. So we have from books, and movies, and TV series we have the psychological thriller, and then at the same time this is a cinematic action game. But like with our previous games we are combining different elements together to make what the game is about. It’s kinda stylized – building atmosphere and mood, and at the same time it is an action game.

alan wake 2 footage

And that’s definitely not what Alan Wake is about.

alan wake 2 footage

Very often when you’re talking about video games and horror, everyone thinks about blood and gore and big monsters coming at you. Lake: We definitely feel that this is more of a thriller than a horror title. GI: How does Alan Wake fall in line with the established survival horror genre? Oskari Häkkinen, head of franchise development, and Same Lake, lead writer, discussed how the game compares to the survival horror genre, future DLC plans, and the importance of light in the game. During Microsoft's X10 event, I was lucky enough to get a few words in with two of the minds from Remedy Entertainment working on Alan Wake.








Alan wake 2 footage